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Sanctum Crack Only

  • ovrengesolofer
  • Sep 13, 2019
  • 3 min read

Updated: Mar 19, 2020





















































About This Game You think Tower Defense games are all about building? You thought wrong. Sanctum is not your average Tower Defense title. When the havoc starts, you get to join the fray! As one of the world’s first First Person Shooter - Tower Defense games, Sanctum has taken the best of both worlds to deliver an epic, one-of-a-kind experience.Key Features:Don’t just build towers. Build mazes!Your way or the highway? The Customization System lets you have it all!4-player co-op support; why double the trouble when you can quadruple it?87 Achievements Hidden Secrets & Easter Eggs. Have meta with your metal! 7aa9394dea Title: SanctumGenre: Action, Casual, Indie, StrategyDeveloper:Coffee Stain StudiosPublisher:Coffee Stain PublishingRelease Date: 15 Apr, 2011 Sanctum Crack Only Pros: runs smooth .... real smooth. And it is a lot of fun when teamed with friend. The game blends FPS and TD nicely and is just plain 'ole fun. And the text to speech is a blast.Cons: you can only write one full line of text to speach. Would write U R A P P infinetly. 11.5/10PS - it's worth the $10 and if you can get it on sale, just get it!PSS - U R A P P. It's really awesome. Too bad the mp is dead. You should get with some friends and play it together. It's pretty challenging which makes it more fun ones you beat a level.Also way better than the second game. As soon as I saw the raving rainbow cat on the trailer, I knew it was the one.. I enjoyed this one quite a bit. Many if not most games I've played that try to mix tower defense with a controllable character fall flat because the balance doesn't work. In this one, though, you can't only focus on one aspect. If you just level up your weapons a ton, you'll run up against cooldowns and ammo restrictions and never be able to gun down all the enemies yourself. If you only build towers and try to take a smoke break during the level, you'll be overrun during waves that have skill-dependent enemies. The inclusion of enemies with a weak point that the player can aim for, but the towers won't, is an inspired choice. It forces you to build and act in concert with your defenses. Tough enemies can be slowed down, things that are only vulnerable in a single spot can be sniped, and swarms can be intelligently targeted with AOE attacks. The sole drawback is that you can only hold 3 guns, and the sniper rifle and cold gun seem, to me, indispensable. The other complaint I can make is that the 3-D nature of the game isn't fully supported/exploited. So, unlike most TD games, a tower can't just shoot anything in its 'range'. It has to have line-of-sight (in most cases). This is good, as it forces you to think about where to put your blocks, which ones to make shot-transparent, and what obstacles in the level will affect your fields of fire. It's bad, though, because the game will show you a circle on the overhead view that denotes the tower's max range, but nothing else. If you want to learn what it can actually see, the only solutions are to put your character's perspective as close as you can to the tower's (usually impossible, since you can't stand inside it, and the towers are mostly a lot taller than your PC) or observe what it shoots at during the levels (which requires you to look carefully at the overview while the action's going on, and not participate in the defense). A feature that gave you the POV of the tower would make this so much easier.Of note, this recommendation includes the free add-ons unlocking new towers and weapons, as well as the paid-for DLC granting new maps. This adds much-needed variety, and I would probably be less enthusiastic if I'd played it at release.. very nice game. 10x times better than stupid Mann versus Machine.. Wonderful, innovative, and fun. This is a great go-to LAN game, and the DLC was really entertaining. How many games have an easter egg involving shooting santa out of the sky? This one. 9/10.

 
 
 

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